This event is now over
Prime yourself to witness the first ever Xbox Kinect Programming Workshop conducted by Microsoft Corporation in India in the times gone by. Ever wondered how a gaming device could turn out to be a new artistic tool? Discover the creative potential of this new tool here, at aBaCUS’12. The advent of Microsoft's Xbox Kinect, with $150 a unit and 8 million sales in two months is instigating a revolution. A lot of people, scholars and researchers, suppose that we are beholding a new era, debatably the first time when computer vision technologies are having such a weighty sway on consumer electronics. The Kinect has been a grand piece of equipment for thinkers and hackers. It gives one the prospect to interact with a computer by means of one’s gestures. During this workshop these methods will be dealt with, natural user interfaces will be fabricated , kinect-driven games will be explored and applications using Kinect for Windows SDK will be demonstrated.
The idea of this workshop is to recognize the scope and impact of the fast growing Kinect-based research activities, to discuss the major research troubles and opportunities and how we should synchronize efforts to guide the depth camera revolution. A few questions which keep haunting you now will find their answers here. What are the virtues and shortcomings of the technology? What is already going on and how can I leap in the bandwagon? We will try to answer all those questions - and what more? Check it out yourself!!!
Harish S - 9944766136
Salini S K - 9688668986
Ramya A - 9578442332
Aruna P - 9566633036
January 28, 2012
9:30 am to 5:30 pm
Vivekananda Auditorium
College of Engineering, Guindy
Anna University
Chennai,
TamilNadu
India